stack 'em high! roll the die,
make your tower reach the sky.
build your base, load the powder,
store your ammo, make 'em cower.
Stick 'Em Up!™ when you roll,
one well-aimed shot: they pay the toll.
roll 1-3 (the build): build your tower with an intact card
*add the card to your tower
roll 4+5 (the two-timer): build your tower with a half-card, save the scraps for later
*set aside the discarded half to create your ammo
*once there are 6 discarded halves, crumple them up together and then begin creating another group of 6 called a bandolier
roll a 6 (the showdown): shoot for the moon!
the golden rule: you may only touch the card you are placing, and the one card it connects to. hands off the rest.
the half-cocked: if you roll a six while no completed bandolier is available to you, the opponent(s) can shout "womp womp" at you and laugh at you
the grace: if anyone breaks the rules, like shifting or lifting their own entire tower, or if they mistakenly touch an extra card, that's okay. however repeat offenders should be heavily punished
i wanted to make a very fun tabbletop game that anyone can play with things they have in their junk drawer. all you need is one d6, and a stack of stick cards and a flat playing surface
i am supposed to be getting a job, and that terrifies me. so, i will be pursuing this instead.